What are Durable Functions?
Durable Functions is an extension of Azure Functions that lets you write stateful functions in a serverless compute environment. It allows you to orchestrate and manage complex workflows, execute long-running processes, and handle retries and error handling in a robust and scalable manner.
Traditionally, Azure Functions are stateless. This means each execution is independent and doesn't inherently remember past executions. Durable Functions address this by providing a stateful programming model, enabling you to build applications that:
- Orchestrate multiple Azure Functions to create complex workflows.
- Handle long-running processes that might exceed the standard execution time limits of stateless functions.
- Implement reliable asynchronous operations.
- Manage state across function executions.
- Handle complex error scenarios and implement retry logic.
Core Concepts
Durable Functions introduce a few key programming constructs to manage state and orchestration:
Orchestrator Functions
These functions define the workflow logic. They are deterministic and describe the sequence and conditions under which other functions (activity functions) should be executed. Orchestrators don't perform I/O operations directly; they call activity functions to do so.
Activity Functions
These are the standard Azure Functions that perform the actual work. They can be any type of Azure Function (HTTP, queue, timer, etc.) and are invoked by orchestrator functions. Activity functions can perform I/O-bound operations like calling external services, querying databases, or writing to storage.
Entity Functions
Used for managing and querying state for a specific entity. They are ideal for implementing simple stateful entities like counters, aggregates, or configuration data.
Client Functions
These are typically HTTP-triggered functions that start, query, or terminate orchestrations. They act as the entry point for initiating workflows.
How it Works: The Durable Task Framework
Durable Functions are built on top of the Durable Task Framework. This framework uses Azure Storage (like Azure Storage Queues, Tables, and Blobs) to durably store the state of orchestrations and activity functions. When an orchestrator executes, it logs its actions to a history table. If the orchestrator needs to wait for an activity to complete or for a timer to expire, it checkpoints its state and yields control. When the awaited event occurs, the orchestrator replays its execution from the last checkpoint, using the history to determine which actions have already been performed.
This replay mechanism is crucial:
- Determinism: Orchestrator functions must be deterministic. They cannot contain arbitrary code that produces different results on each replay (e.g., random number generation, current time without a specific binding).
- Durability: The state and history of orchestrations are persisted, ensuring that workflows can resume even if the underlying compute instances fail or restart.
- Scalability: Durable Functions leverage the scalability of Azure Functions, allowing your workflows to handle a large number of concurrent executions.
Use Cases
Durable Functions are well-suited for a variety of scenarios, including:
- Human Interaction: Workflows that require approval from a human.
- Long-Running Operations: Tasks that take minutes, hours, or even days to complete, such as video encoding or batch processing.
- Fan-out/Fan-in: Parallel execution of many activities, with results aggregated at the end.
- State Management: Maintaining application state across multiple requests or processes.
- Event-driven Architectures: Complex orchestration of events and responses.
By leveraging Durable Functions, developers can build sophisticated, resilient, and scalable serverless applications with a familiar programming model. Explore the documentation to learn more about building your first orchestration!
Example Snippet (Conceptual)
Here's a simplified conceptual example of an orchestrator function:
// C# Example (Conceptual)
[FunctionName("MyOrchestrator")]
public static async Task RunOrchestrator(
[OrchestrationTrigger] IDurableOrchestrationContext context)
{
// Start an activity function
var result1 = await context.CallActivityAsync<string>("ActivityFunction1", "input1");
// Call another activity, passing the result from the first
var result2 = await context.CallActivityAsync<string>("ActivityFunction2", result1);
// Wait for a timer
await context.CreateTimer(context.CurrentUtcDateTime.AddHours(1), CancellationToken.None);
// Fan-out/Fan-in pattern example
var tasks = new List<Task<string>>();
for (int i = 0; i < 5; i++)
{
tasks.Add(context.CallActivityAsync<string>("FanOutActivity", i));
}
var fanOutResults = await Task.WhenAll(tasks);
// ... process fanOutResults and potentially call more activities ...
return "Orchestration completed.";
}