Azure Storage Queues is a service that enables you to store large numbers of messages that can be processed by a background worker that can be scaled independently.
Each message in the queue is typically 64 KB in size, and a queue can contain an unlimited number of messages. A queue is used to store messages until a receiving application is ready to process them.
Messages are the individual units of data stored in a queue. They can be any sequence of UTF-8, Unicode characters. The maximum message size is 64 KB.
Messages are typically in JSON, XML, or plain text format.
A queue is a collection of messages. Each queue must have a unique name within a storage account. Queue names must follow naming conventions:
All Azure Storage Queues reside within an Azure Storage account. A storage account provides a unique namespace for your Azure Storage data that is accessible from anywhere in the world over HTTP or HTTPS. The storage account name forms a base domain for your storage services.
The workflow for using Azure Storage Queues is generally as follows:
When a message is added to a queue, it remains there until it's explicitly deleted by a client. When a client retrieves a message, it becomes invisible to other clients for a specified period (the visibility timeout). If the client successfully processes the message within that timeout, it deletes the message. If the client fails or doesn't delete the message within the timeout, the message becomes visible again and can be retrieved by another client.
Here's a conceptual example of adding and retrieving a message using the Azure Storage SDK for .NET:
C#
using Azure.Storage.Queues;
// Replace with your actual connection string and queue name
string connectionString = "YOUR_CONNECTION_STRING";
string queueName = "myqueue";
// Instantiate a QueueClient
QueueClient queueClient = new QueueClient(connectionString, queueName);
// Ensure the queue exists
queueClient.CreateIfNotExists();
// Add a message to the queue
string messageText = "Hello from Azure Storage Queues!";
queueClient.SendMessage(messageText);
Console.WriteLine($"Sent: {messageText}");
// Retrieve and process messages
foreach (var message in queueClient.ReceiveMessages())
{
string messageContent = message.MessageText;
Console.WriteLine($"Received: {messageContent}");
// Process the message here...
// Delete the message after successful processing
queueClient.DeleteMessage(message.MessageId, message.PopReceipt);
Console.WriteLine($"Deleted: {messageContent}");
}
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