SocketState Enum

Indicates the state of a Socket.

Members

Remarks

The SocketState enumeration is used by the Socket class to represent the current state of a network socket. This enum helps in understanding the readiness of the socket for various network operations.

Example


using System;
using System.Net.Sockets;

public class SocketStateExample
{
    public static void Main(string[] args)
    {
        // Example of checking SocketState (this is a conceptual example,
        // actual state requires a Socket object and operations)

        Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

        // Assume some operations occur...
        // socket.Bind(new System.Net.EndPoint(...));
        // socket.Listen(10);

        // To get the actual state, you might inspect properties or use methods that return state information.
        // For demonstration, let's use a placeholder logic:

        SocketState currentState = SocketState.Created; // Initial state

        // In a real scenario, you would check the actual socket status.
        // For example, if a bind operation succeeded:
        // currentState = SocketState.Bound;

        Console.WriteLine($"Current Socket State: {currentState}");

        if (currentState == SocketState.Bound)
        {
            Console.WriteLine("The socket is bound to an address.");
        }
        else if (currentState == SocketState.Listening)
        {
            Console.WriteLine("The socket is ready to accept incoming connections.");
        }
    }
}
            

See Also