MSDN Community Blogs

Insights and Updates from Microsoft Developers

DX Blog Post 1

Latest Advancements in DirectX 12 Ultimate

Dive deep into the newest features and performance enhancements in DirectX 12 Ultimate, including Ray Tracing, Variable Rate Shading, and Mesh Shaders. See how these technologies are shaping the future of graphics.

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DX Blog Post 2

Getting Started with DirectX Ray Tracing (DXR)

A beginner-friendly guide to implementing ray tracing in your DirectX applications. Learn the core concepts, necessary setup, and how to achieve stunning visual effects with DXR.

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DX Blog Post 3

Optimizing Your Game Performance with DirectX

Discover essential tips and techniques for profiling and optimizing your game's rendering pipeline using DirectX. Reduce draw calls, manage resources efficiently, and unlock maximum frame rates.

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DX Blog Post 4

Exploring Mesh Shaders in DirectX 12 Ultimate

Understand the power and flexibility of mesh shaders for advanced geometric processing. Learn how they can simplify complex rendering tasks and enable new visual possibilities.

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