Welcome to the MSDN Community topic page for Xamarin Essentials. This page provides an overview, key concepts, and resources for developers working with Xamarin. Essentials is a single, cross-platform API that simplifies common mobile development tasks across iOS, Android, and UWP.
Xamarin.Essentials is a unified API that provides developers with access to native device features. It allows you to:
By abstracting away platform-specific implementations, Xamarin.Essentials significantly reduces the amount of code you need to write and maintain for cross-platform applications.
Xamarin.Essentials offers a comprehensive set of APIs for various device functionalities. Some of the most commonly used features include:
Retrieve details about the device such as:
using Xamarin.Essentials;
public class DeviceInfoViewModel
{
public string DeviceModel => DeviceInfo.Model;
public string Manufacturer => DeviceInfo.Manufacturer;
public string AppVersion => AppInfo.VersionString;
}
Get the current location of the device using GPS or other location services.
using Xamarin.Essentials;
using System;
public async Task GetCurrentLocation()
{
try
{
var request = new GeolocationRequest(GeolocationAccuracy.High, TimeSpan.FromSeconds(10));
var location = await Geolocation.GetLocationAsync(request);
if (location != null)
{
Console.WriteLine($"Latitude: {location.Latitude}, Longitude: {location.Longitude}");
}
}
catch (FeatureNotSupportedException fnsEx)
{
// Handle not supported on device exception
Console.WriteLine($"Geolocation not supported: {fnsEx.Message}");
}
catch (PermissionException pEx)
{
// Handle permission exception
Console.WriteLine($"Permission denied: {pEx.Message}");
}
catch (Exception ex)
{
// Unable to get location
Console.WriteLine($"Error getting location: {ex.Message}");
}
}
Allow users to share text, files, or URIs to other applications.
using Xamarin.Essentials;
using System;
public async Task ShareText(string textToShare)
{
await Share.RequestAsync(new ShareTextRequest
{
Text = textToShare,
Title = "Share Text"
});
}
Save sensitive data securely on the device.
using Xamarin.Essentials;
public void SaveAndLoadSecureData()
{
// Save
SecureStorage.SetAsync("user_token", "your_secret_token_here");
// Load
string token = await SecureStorage.GetAsync("user_token");
if (token != null)
{
Console.WriteLine($"Loaded token: {token}");
}
}
To use Xamarin.Essentials in your project:
Xamarin.Essentials NuGet package to your Xamarin.iOS, Xamarin.Android, and Xamarin.UWP projects.AppDelegate.cs (iOS), MainActivity.cs (Android), or App.xaml.cs (UWP) file. For example, in Android:protected override void OnCreate(Bundle savedInstanceState)
{
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
// ... other initialization code
}
public override void OnRequestPermissionsResult(int requestCode, string[] permissions, Android.Content.PM.Permission[] grantResults)
{
Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults);
// ... other permission handling
}
Here are some helpful resources to further your understanding of Xamarin.Essentials:
We encourage you to share your experiences, ask questions, and contribute to the Xamarin.Essentials community. Your insights help make mobile development easier for everyone.
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