Introduction to Vulkan on Windows

Vulkan is a modern, high‑performance, cross‑platform graphics API that gives you direct control over GPU acceleration. This page provides resources, tutorials, and a community forum for developers working with Vulkan on Windows.

Latest Vulkan News

Stay up‑to‑date with the latest releases, driver updates, and tooling improvements.

Community Discussions

How to set up a Vulkan project in Visual Studio?
Posted by JaneDoe • 2 days ago • 12 replies
Best practices for synchronization in Vulkan
Posted by VulkanGuru • 5 days ago • 8 replies
Troubleshooting validation layer warnings
Posted by DevHelp • 1 week ago • 5 replies
Cross‑platform shader compilation tips
Posted by ShaderWizard • 10 days ago • 3 replies