Understanding Motion in Fluent Design

Posted by Jane Doe on

Motion is a core component of Fluent Design System, providing depth, continuity, and a sense of direction. It helps users understand how elements relate to one another and guides focus through subtle visual cues.

Fluent Design Motion Overview

Key principles of motion:

Below are examples of recommended motion patterns and when to apply them.

Standard Animation Curves

Fluent Design uses predefined bézier curves to ensure consistency.

Standard: cubic-bezier(0.2, 0, 0, 1)
Accelerate: cubic-bezier(0.4, 0, 0.2, 1)
Decelerate: cubic-bezier(0, 0.8, 0.2, 1)

Practical Implementation

Use the Windows.UI.Composition APIs for native animations on Windows 10+.

var compositor = Window.Current.Compositor;
var animation = compositor.CreateScalarKeyFrameAnimation();
animation.InsertKeyFrame(0f, 0);
animation.InsertKeyFrame(1f, 100);
animation.Duration = TimeSpan.FromMilliseconds(300);
element.StartAnimation("Translation.Y", animation);

Comments (3)

Mike T.Sep 12, 2025
Great summary! I found the animation curve cheat sheet very helpful.
Lena K.Sep 13, 2025
Can we use these principles for WinUI 3 apps as well?
John P.Sep 14, 2025
I tried the Translation.Y animation and it works smoothly on low‑end devices.