Vulkan Graphics Documentation

A comprehensive resource for understanding and utilizing Vulkan graphics programming.

Overview

Vulkan is a low-level graphics API, designed for modern hardware.

It offers greater control and performance compared to OpenGL, enabling advanced graphics features.

Key Concepts

Visualizations

Vulkan Texture
Vulkan Shader
``` ```css /* style.css */ body { font-family: 'Roboto', sans-serif; margin: 0; padding: 0; background-color: #121212; /* Dark Gray */ color: #fff; } header { background-color: #2986c6; /* Deep Blue */ color: #f0f0f0; padding: 20px; text-align: center; border-bottom: 2px solid #2986c6; } header h1 { font-size: 2.5em; font-weight: bold; margin-bottom: 10px; } main { padding: 20px; background-color: #2986c6; /* Deep Blue */ rectangle-fill: #34495E; /*Dark Gray Background */ margin: 20px auto; } .visualization { width: 80%; margin: 20px auto; background-color: #2986c6; /* Deep Blue */ display: flex; justify-content: center; align-items: center; flex-direction: column; height: 500px; } .visualization img { width: 300px; height: 200px; object-fit: cover; border-radius: 10px; box-shadow: 0 0 10px rgba(0, 0, 0, 0.5); } footer { background-color: #2986c6; /* Deep Blue */ color: #f0f0f0; padding: 10px; text-align: center; font-size: 0.8em; border-top: 1px solid #2986c6; } ``` ```javascript /* images/vulkan_texture.png */ Vulkan Texture Vulkan Shader