Getting Started with OpenGL ES
Understand the fundamentals of OpenGL ES, its architecture, and how it differs from desktop OpenGL. Perfect for beginners.
Mastering Graphics on the Go with OpenGL ES
Understand the fundamentals of OpenGL ES, its architecture, and how it differs from desktop OpenGL. Perfect for beginners.
Dive into GLSL (OpenGL Shading Language) to create vertex and fragment shaders for stunning visual effects on mobile.
Learn techniques and best practices to ensure your OpenGL ES applications run smoothly and efficiently on a wide range of mobile devices.
Explore more complex topics like PBR, post-processing effects, and rendering non-photorealistic graphics on mobile.
Understand how to integrate OpenGL ES into native Android (via NDK) and iOS applications for maximum control and performance.
Discover essential tools and techniques for debugging graphics issues and profiling performance on mobile devices.