Maui Graphics Documentation

Maui Graphics Image

Maui Graphics Overview

This documentation provides a comprehensive guide to Maui Graphics APIs. It's designed for developers building applications using the Maui UI Toolkit. The core of Maui Graphics focuses on efficient rendering and visual fidelity.

Core Concepts

Maui Graphics utilizes a layered approach: Canvas, Shader, and Geometry. The Canvas is the basic rendering surface. Shader nodes apply visual transformations to this surface.

Geometry is used to represent the 2D objects in the scene, offering more flexible control over their position and transformations.

Key Components

  • Canvas: The fundamental rendering surface.
  • Shader Nodes: Functions that manipulate the canvas content, like shading, color, and transformations.
  • Geometry: Enables precise control over object positioning and transformations.

Example: Simple Graphics

Let's create a simple rectangle:

                    
                    const canvas = document.getElementById('myCanvas');
                    const ctx = canvas.getContext('2d');

                    ctx.fillStyle = 'blue';
                    ctx.fillRect(50, 50, 100, 100);

                    ctx.fillStyle = 'white';
                    ctx.fillRect(200, 50, 100, 100);
                    

Advanced Techniques

Explore layering, transforms, and custom shaders for advanced visual effects.