Understanding the Blazor component lifecycle is crucial for building robust and efficient Blazor applications. It governs how components are initialized, rendered, updated, and disposed of.
Blazor components go through several key stages. Each stage is typically represented by one or more methods that you can override to hook into the component's behavior.
This stage involves creating the component instance and setting up its initial state.
If the component has parameters, they are set during this stage before the first render.
The component's UI is built and rendered for the first time or updated based on state changes.
When the component is no longer needed, it is removed from the UI and any resources it holds are released.
OnInitialized()
: This method is called once when the component is first initialized. It's suitable for fetching initial data or setting up default values.
OnInitializedAsync()
: Similar to OnInitialized()
, but allows for asynchronous operations, such as calling external services.
@code {
protected override void OnInitialized()
{
// Perform synchronous initialization tasks
Console.WriteLine("Component Initialized!");
}
protected override async Task OnInitializedAsync()
{
// Perform asynchronous initialization tasks
await Task.Delay(100); // Simulate async work
Console.WriteLine("Component Initialized Asynchronously!");
}
}
SetParametersAsync(ParameterView parameters)
: This is the first method called when the component is instantiated and its parameters are set. It's called before OnInitialized()
and OnParametersSet()
. You'll typically override this if you need to perform logic based on how parameters are changing before they are fully applied.
OnParametersSet()
: Called after OnInitialized()
and whenever the component's parameters are updated. It's a good place to validate parameters or derive state from them.
OnParametersSetAsync()
: The asynchronous version of OnParametersSet()
, allowing for async operations.
@code {
[Parameter]
public string Message { get; set; }
protected override void OnParametersSet()
{
base.OnParametersSet(); // Important to call the base method
Console.WriteLine($"Parameters set: Message = {Message}");
}
}
ShouldRender()
: This method allows you to control whether the component should re-render. By default, it returns true
. Returning false
can optimize performance by preventing unnecessary re-renders.
OnAfterRender(bool firstRender)
: Called after the component has been rendered to the DOM. The firstRender
parameter indicates if this is the initial render. This is useful for integrating with JavaScript libraries or performing DOM manipulations.
OnAfterRenderAsync(bool firstRender)
: The asynchronous version of OnAfterRender()
.
@code {
private int counter = 0;
protected override bool ShouldRender()
{
// Only re-render if counter is even
return counter % 2 == 0;
}
protected override void OnAfterRender(bool firstRender)
{
if (firstRender)
{
Console.WriteLine("Component rendered for the first time.");
}
else
{
Console.WriteLine("Component re-rendered.");
}
}
public void IncrementCounter()
{
counter++;
StateHasChanged(); // Triggers a re-render
}
}
Dispose(bool disposing)
: Called when the component is being disposed of. This is where you should release any unmanaged resources, unsubscribe from events, or cancel any ongoing asynchronous operations.
@implements IDisposable
@code {
private Timer _timer;
protected override void OnInitialized()
{
_timer = new Timer(1000);
_timer.Elapsed += async (sender, e) => await TimerElapsed();
_timer.Start();
}
private async Task TimerElapsed()
{
Console.WriteLine("Timer ticked.");
// Important: If updating state, use InvokeAsync
// await InvokeAsync(() => StateHasChanged());
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_timer?.Stop();
_timer?.Dispose();
Console.WriteLine("Component disposed.");
}
}
}
When a component's state changes (e.g., via StateHasChanged()
or an event handler), Blazor initiates a rendering process:
ShouldRender()
is called. If it returns false
, rendering stops for this component.
OnAfterRender()
or OnAfterRenderAsync()
is called.
OnInitializedAsync
for initial data fetching.OnParametersSet
for logic that depends on parameters.OnAfterRender
for JavaScript interop or DOM manipulation.IDisposable
to clean up resources.ShouldRender
for performance optimization.