DirectX Audio - XAudio2Effects

Introduction

This page provides a detailed overview of the DirectX Audio - XAudio2Effects API.

Overview

XAudio2Effects is a powerful audio processing API for DirectX, enabling developers to create immersive audio experiences in games and applications.

Key Features

Sample Code (Illustrative - Python):

import numpy as np from directx import Audio import time from directx.d3d import D3D11 from directx.d3d import D3D12 """ # Placeholder for demonstration. Replace with real XAudio2Effects implementation """ def sample_audio(data, duration): """Simulates playing audio for a short duration.""" print("Sample Audio Simulation Complete.") time.sleep(duration) print("Simulated Audio Played.") """

This is a basic example. Replace with actual XAudio2Effects implementation.
Audio Icon

Resolution: 24 bit, 48 kHz

Sample Rate: 48 kHz

Channels: 2