This document provides an overview of the DirectX Audio API, focusing on the audio layer for Windows.
The DirectX Audio layer is a fundamental component for audio processing in DirectX applications.
The audio layer operates on the underlying audio stream, providing features like decoding, encoding, synchronization, and playback.
Key features include:
The audio stream defines the structure of the audio data, including channels, sample rate, and bit depth.
The layer provides playback controls like play, pause, seek, and volume adjustments.