MSDN Documentation

Type Category Description
D3D11_TEXTURE2D_DESC Structure Describes a 2‑D texture.
D3D12_RESOURCE_DESC Structure Describes a resource (buffer or texture) for Direct3D 12.
XMFLOAT3 Structure 3‑component float vector.
DXGI_FORMAT Enum Pixel format enumeration.
D3D11_SHADER_RESOURCE_VIEW_DESC Structure Describes a view of a shader resource.
D3D12_VIEWPORT Structure Viewport definition for rendering.
D3D11_BUFFER_DESC Structure Describes a vertex or index buffer.
D3D12_HEAP_PROPERTIES Structure Specifies the memory heap characteristics.
D3D11_INPUT_ELEMENT_DESC Structure Describes a single element in a vertex layout.
D3D12_ROOT_SIGNATURE_DESC Structure Specifies the root signature layout.