BYTE

Definition: typedef unsigned char BYTE;

Header: WinNT.h

Platform: Windows

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Introduction

The BYTE data type represents an unsigned 8-bit integer. It is commonly used to represent a single byte of data in memory or in data streams.

Description

In the Windows operating system, the BYTE type is defined as an unsigned 8-bit integer. This means it can hold values ranging from 0 to 255 (inclusive).

This data type is fundamental for low-level memory manipulation, data serialization, and communication protocols where individual bytes are significant.

Example Usage

The following code snippet demonstrates how to declare and initialize a BYTE variable:

#include <windows.h>
#include <stdio.h>

int main() {
    BYTE myByte = 0x41; // Represents the ASCII character 'A'
    BYTE anotherByte = 255;

    printf("My byte value: %d (0x%X)\n", myByte, myByte);
    printf("Another byte value: %d\n", anotherByte);

    return 0;
}

Remarks

When working with binary data, it's crucial to be aware of the size and range of the BYTE type. Operations involving BYTE variables should account for potential overflow or underflow if calculations extend beyond the 0-255 range.

Many Windows API functions use BYTE for parameters and return values that deal with raw data, such as file I/O, network communication, and device drivers.

Requirements

The BYTE data type is defined in the WinNT.h header file. To use it in your C/C++ code, you should include this header or a more general Windows header like windows.h.

Minimum value
0
Maximum value
255
Size
1 byte (8 bits)