Windows User Interface (UI) APIs
This section provides comprehensive documentation for the Windows API functions related to creating and managing graphical user interfaces. Explore the various subsystems that enable rich and interactive applications on the Windows platform.
Controls and Standard Elements
Learn about the fundamental building blocks of Windows UIs, including buttons, text boxes, lists, and menus. Understand how to create, manipulate, and respond to user interactions with these common controls.
Creates an extended window with a class name or a registered class, window name, and specified style.
Retrieves a handle to a control in a dialog box.
Sends the specified message to a window or windows.
Window Management
Discover the APIs for managing windows, including creating top-level windows, handling window messages, controlling window placement, and managing the Z-order. This is crucial for building the basic structure of any Windows application.
Retrieves messages from the calling thread's message queue.
Translates virtual-key messages into character messages.
Dispatches a message to a window procedure.
Changes the size, position, and ordering of a child, pop-up, or top-level window.
Graphics and Drawing
Delve into the world of Windows graphics. This section covers the Graphics Device Interface (GDI) and GDI+ for rendering text, shapes, images, and controlling colors and pens.
Creates a memory device context (DC) that is compatible with the specified device.
Draws a rectangle.
Writes a string of characters at the specified coordinates.
Input Handling
Understand how to capture and process user input from the keyboard and mouse. This includes handling mouse clicks, movements, keyboard presses, and other input events.
Sets the mouse capture to a specified window.
Retrieves the status of the specified virtual-key code.
Translates (maps) a virtual-key code to the corresponding character, or character code to the corresponding virtual-key code.