Vector3 Documentation

Introduction

Vector3 represents a vector in three dimensions: x, y, and z coordinates. It is fundamental to graphics, game development, and 3D modeling.

Vectors

A vector is an ordered list of numbers.

It has magnitude (length) and direction.

Common vector types: (x, y, z), (x, y, z, w)

Vector Operations

Addition: Vector a + b = (a + b) (The sum of the vectors)

Subtraction: Vector a - b = (a - b) (The difference of the vectors)

Multiplication: Vector a * b = (a * b) (The product of the vectors)

Scalar Multiplication: Vector a * k = k * a (Multiply the vector by a scalar)

Example Vectors

Vector (1, 2, 3) 'a' = (1, 2, 3)

Vector (0, 0, 0) 'b' = (0, 0, 0)

Vector (5, 10, -2) 'c' = (5, 10, -2)

Visualization

This is a placeholder for visual representation. (Requires a graphics library)