Introduction
DirectX 11 is a collection of APIs that provide low-level access to graphics hardware. It's used to accelerate 2D and 3D graphics in applications such as games, media players, and other multimedia applications.
This page provides an overview of DirectX 11, including:
- Key Features: An explanation of the core technologies included in DirectX 11.
- Hardware Requirements: Minimum hardware requirements.
- Getting Started: Instructions for installing and configuring the DirectX SDK.
Key Features
DirectX 11 introduces several key features that enhance graphics performance and capabilities:
- Shader Model 5.0: Provides more advanced graphics effects and allows for more complex shader programs.
- Compute Shaders: Enables general-purpose computing on the GPU, opening up new possibilities for parallel processing.
- Direct3D 11.0 Features: A comprehensive set of features for rendering 2D and 3D graphics, including support for various rendering techniques.
Hardware Requirements
To develop applications using DirectX 11, you'll need a compatible graphics card and a suitable operating system.
- Operating System: Windows 7, Windows 8, Windows 8.1, Windows 10
- Graphics Card: Nvidia GeForce 8800 and later, AMD Radeon HD 4870 and later, Intel HD 3000 and later
- Processor: Intel Core 2 Duo or AMD Athlon 64