Resources for DirectX Programming
Welcome to the comprehensive resources section for the DirectX Programming Guide. This page serves as a central hub for essential tools, documentation, and learning materials to help you master DirectX development for Windows.
Getting Started
Begin your journey with DirectX. These resources are tailored for newcomers and those looking to refresh their foundational knowledge.
DirectX SDK Downloads
Download the latest DirectX SDK and relevant tools, including the DirectX Control Panel and graphics diagnostics.
Download SDK NowSetup Your Development Environment
Step-by-step guide to configuring your Visual Studio and system for DirectX development.
Environment Setup GuideCore Concepts
Understand the fundamental building blocks of DirectX graphics.
Understanding the Graphics Pipeline
Detailed explanation of the modern DirectX graphics pipeline, from input to output.
Graphics Pipeline ExplainedShaders: HLSL and Shader Models
Learn about High-Level Shading Language (HLSL) and how different shader models work.
HLSL FundamentalsResource Management: Buffers, Textures, and Samplers
Best practices for managing GPU resources efficiently.
Resource Management Best PracticesTutorials
Practical, hands-on tutorials covering a wide range of DirectX features.
Basic 3D Rendering Tutorial
Create your first 3D scene with DirectX 12.
Start Basic Rendering TutorialAdvanced Lighting Techniques
Explore techniques like Physically Based Rendering (PBR) and global illumination.
Advanced Lighting TutorialAPI Reference
The official documentation for DirectX APIs.
DirectX 12 API Reference
Comprehensive documentation for all DirectX 12 interfaces and functions.
DirectX 12 API DocsDirectX Math Library Reference
Documentation for the math library, crucial for vector and matrix operations.
DirectXMath ReferenceSample Code
Explore real-world examples and snippets.
DirectX-Graphics-Samples Repository
Official GitHub repository featuring a wide array of DirectX samples.
View GitHub SamplesCommon Rendering Patterns
Reusable code patterns for implementing features like post-processing, shadow mapping, and more.
Rendering PatternsPerformance Tuning
Optimize your DirectX applications for maximum performance.
DirectX Graphics Debugger
Utilize the Graphics Debugger to analyze frame performance and diagnose issues.
Using the Graphics DebuggerPerformance Best Practices Guide
Tips and techniques for optimizing CPU and GPU utilization.
Performance Optimization TipsAdvanced Topics
Dive deeper into specialized areas of DirectX development.
Ray Tracing with DirectX Raytracing (DXR)
Learn about implementing real-time ray tracing.
DXR IntroductionMesh Shaders and Amplification Shaders
Explore the latest advancements in programmable geometry processing.
Mesh Shader OverviewCommunity & Support
Connect with other DirectX developers and get help.
Microsoft Developer Forums
Engage in discussions, ask questions, and share knowledge.
DirectX ForumsOfficial Microsoft Learn
Explore more learning paths and documentation on Microsoft Learn.
Microsoft Learn Graphics