Mastering 3D graphics and game development with DirectX on Windows.
Explore a comprehensive collection of tutorials designed to guide you through the intricacies of DirectX, from fundamental concepts to advanced rendering techniques.
A step-by-step guide to setting up your first DirectX 12 application, covering initialization, swap chains, and the command list pipeline.
Learn MoreUnderstand the basics of High-Level Shading Language (HLSL), write your first vertex and pixel shaders, and learn how to integrate them into your DirectX application.
Learn MoreDive into techniques like deferred shading, post-processing effects, and tessellation to create visually stunning graphics with DirectX 11.
Learn MoreLearn how to profile your DirectX application, identify bottlenecks, and apply optimization strategies for smoother frame rates and better resource utilization.
Learn MoreExplore how to load, manage, and apply textures to your 3D models using DirectX 11, including detailed explanations of sampler states.
Learn MoreDiscover how to leverage the power of the GPU for non-graphical computations using compute shaders in DirectX.
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