Windows Graphics - GDIC Reference
Introduction
This page provides a visual guide to the key concepts of the Windows Graphics - GDIC Reference.
The GDIC is a comprehensive, multilingual, and standardized vocabulary for the character encoding of Windows graphics.
Key Components
The GDIC is structured around several fundamental concepts, including:
- Pixel Data: The raw data representing each pixel in an image.
- Color Palettes: Collections of colors used in graphics.
- Transformations: Geometric operations applied to pixels.
- Layering: Combining multiple images and surfaces to create complex graphics.
- Transparency: The ability to make areas of an image invisible.
GDIC Structure Overview
The GDIC is organized into several core areas:
- Color Model: Defines how colors are represented.
- Pixel Dimensions: Determines the size and resolution of each pixel.
- Color Components: Specifies how colors are defined (e.g., red, green, blue, alpha).
- Layering Rules: Define how layers interact with each other.
Link to Detailed Documentation
For a complete understanding, refer to the official GDIC documentation: https://gdic.org/