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Windows OpenGL Documentation

Welcome to the official Microsoft Developer Network (MSDN) documentation for OpenGL on Windows. This section provides comprehensive resources for developers integrating OpenGL into their Windows applications, covering everything from basic setup to advanced rendering techniques.

Getting Started with OpenGL on Windows

OpenGL (Open Graphics Library) is a cross-language, cross-platform API for rendering 2D and 3D vector graphics. On Windows, it's typically accessed through the Microsoft implementation, which provides access to hardware-accelerated graphics capabilities.

Key Concepts and APIs

Common Tasks

Tutorials and Samples

Explore practical examples and step-by-step guides to help you implement OpenGL features in your applications.

Reference Material

Topic Description
WGL Functions Detailed documentation for all WGL API functions.
Core OpenGL Commands Reference for the standard OpenGL command set.
OpenGL Extensions Information on common OpenGL extensions for Windows.

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