Windows Win32 API Documentation

Menu and Resource Configuration Reference

Menu and Resource Configuration Reference

This section provides comprehensive reference material for working with menus, accelerators, string tables, dialog boxes, and other resources within the Windows Win32 API. Understanding resource management is crucial for creating user-friendly and localized Windows applications.

Overview of Resource Types

Windows applications store various types of data as resources, which are compiled into the application's executable file or separate resource (.res) files. These resources can be loaded and accessed at runtime, allowing for easier management and localization.

Core Concepts and APIs

Working with Menus

Menus are fundamental to the Windows user interface. They allow users to select commands and options. The Win32 API provides functions to create, manipulate, and display menus.

Key Functions:
Menu items can be defined with text, a command ID, and various flags to control their appearance and behavior (e.g., enabled, checked, grayed).

Accelerator Tables

Accelerator tables map virtual-key codes and modifier keys to command IDs. This enables users to execute commands quickly using keyboard shortcuts.

Key Functions:

Accelerator table entries typically consist of:

String Tables for Localization

String tables are invaluable for internationalizing applications. By placing all user-visible strings in a string table, you can easily provide different language versions of your application by replacing the string table resource.

Key Functions:

In resource definition files (.rc), strings are defined with unique IDs:

STRINGTABLE
BEGIN
    IDS_APPNAME "My Wonderful Application"
    IDS_WELCOME_MSG "Welcome!"
END

Dialog Box Management

Dialog boxes provide interactive interfaces for users to input data or make selections. The Win32 API offers extensive support for creating and managing dialogs.

Key Functions:
Dialog box templates can be defined in .rc files using the DIALOG statement, specifying controls, their properties, and layout.

Other Resource Types

Beyond menus, accelerators, strings, and dialogs, you can manage other resources:

Resource Definition Language (.rc files)

Resource definition files are plain text files that describe the resources for an application. They are processed by the resource compiler (rc.exe) to create a binary resource file.

A typical .rc file might contain:

#include "resource.h" // For constants like IDS_APPNAME

LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US

// Icon
IDI_MYAPPICON ICON "res\\myapp.ico"

// Menu
IDR_MAINMENU MENU
BEGIN
    POPUP "&File"
    BEGIN
        MENUITEM "&New", ID_FILE_NEW
        MENUITEM "&Open", ID_FILE_OPEN
        MENUITEM SEPARATOR
        MENUITEM "&Exit", ID_FILE_EXIT
    END
    POPUP "&Help"
    BEGIN
        MENUITEM "&About", ID_HELP_ABOUT
    END
END

// Dialog Box
IDD_ABOUTBOX DIALOGEX 0, 0, 235, 120
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About My Application"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    DEFPUSHBUTTON "OK",IDOK,178,99,50,14
    CTEXT "My Application v1.0",IDC_STATIC,0,10,235,20,SS_CENTERIMAGE
END

// String Table
STRINGTABLE
BEGIN
    IDS_APPNAME "My Application"
    IDS_WELCOME "Welcome to the application!"
END

// Accelerator Table
IDR_ACCELERATOR ACCELERATOR
BEGIN
    "N", ID_FILE_NEW, VIRTKEY, CONTROL
    "O", ID_FILE_OPEN, VIRTKEY, CONTROL
    VK_F1, ID_HELP_ABOUT, NOINVERT
END

Best Practices