Win32 API Documentation

Comprehensive guides and references for the Windows 32-bit API.

Introduction to Win32 API

The Win32 API (Application Programming Interface) is a collection of functions, data structures, and constants that provide access to the core services of the Microsoft Windows operating system. It's the foundation upon which most Windows applications are built, enabling developers to interact with the system's features like window management, process and thread control, memory management, file system operations, networking, and much more.

This documentation aims to provide developers with the resources needed to effectively utilize the Win32 API. Whether you are developing native Windows applications, drivers, or system services, understanding the Win32 API is crucial.

Key Concepts

Understand the underlying principles of Win32 development.

Messages and Message Loops

Windows is a message-driven operating system. Applications receive messages from the system and other applications to respond to events like user input, window resizing, or system notifications. A message loop is the central mechanism for processing these messages.


LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
    switch (uMsg) {
        case WM_PAINT:
            // Handle paint message
            break;
        case WM_DESTROY:
            PostQuitMessage(0);
            return 0;
    }
    return DefWindowProc(hwnd, uMsg, wParam, lParam);
}

// In message loop:
MSG msg = { };
while (GetMessage(&msg, NULL, 0, 0)) {
    TranslateMessage(&msg);
    DispatchMessage(&msg);
}
                

Handles

Handles are opaque identifiers that represent system resources such as windows, files, or objects. They are used to refer to these resources when calling API functions.

Data Types

Win32 API defines a rich set of data types, often prefixed with 'W', 'T', or 'P' (e.g., HWND, LPCSTR, DWORD). Understanding these types is essential for correct parameter usage.

Getting Started with Win32 Development

To begin developing with the Win32 API, you will typically need:

  • A C or C++ development environment (e.g., Visual Studio).
  • The Windows SDK, which includes headers, libraries, and tools.

Start by creating a basic "Hello, World!" window application to familiarize yourself with the fundamental structure and message handling.