Your essential guide to building modern Windows applications.
Welcome to the Windows Software Development Kit (SDK)! The Windows SDK provides the headers, libraries, metadata, and tools necessary to build applications for Windows. It enables you to leverage the latest Windows features and APIs to create rich, high-performance experiences.
Whether you're developing desktop applications, UWP apps, or games, the Windows SDK is your gateway to the Windows platform. This guide will walk you through the essential steps to get you up and running quickly.
Before you begin, ensure you have the following:
The Windows SDK is typically installed as a component of Visual Studio. Here’s how to ensure you have it:
Open the Visual Studio Installer. You can find it by searching for "Visual Studio Installer" in the Windows Start Menu.
Find your installed Visual Studio version and click "Modify".
On the "Workloads" tab, ensure that at least one development workload is selected (e.g., "Desktop development with C++" or "Universal Windows Platform development"). Then, navigate to the "Individual components" tab.
Scroll down to the "SDKs, libraries, and frameworks" section. Look for "Windows 10 SDK" or "Windows 11 SDK" (depending on your target OS). Select the latest available version. You may also want to select "MSVC vXXX - VS 2022 C++ x64/x86 build tools" if you plan on C++ development.
Click the "Install" button. Visual Studio will download and install the selected components. This may take some time depending on your internet connection and system speed.
Once the installation is complete, you can close the Visual Studio Installer.
Let's create a simple "Hello, World!" application using C++ and the Windows SDK.
Launch Visual Studio. From the start window, select "Create a new project".
In the "Create a new project" dialog, filter by language (e.g., C++) and platform (e.g., Windows). Select the "Windows Console Application" template and click "Next".
Give your project a name (e.g., "HelloWorldSDK") and choose a location. Click "Create".
Visual Studio will generate a basic project structure. Replace the contents of your main source file (usually named HelloWorldSDK.cpp) with the following code:
#include <Windows.h>
#include <iostream>
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
// Display a message box
MessageBox(
NULL, // Handle to the owner window.
TEXT("Hello, Windows SDK!"), // The text of the message.
TEXT("My First App"), // The title of the message box.
MB_OK | MB_ICONINFORMATION // The buttons and icons.
);
// You can also use standard C++ output if you don't need a GUI window immediately
// std::cout << "Hello from the Windows SDK console!" << std::endl;
// std::cin.get(); // Keep console window open
return 0;
}
Note: For a simple console application, you might use main instead of WinMain. However, WinMain is the entry point for GUI applications and is commonly used with the Windows SDK.
Press F5 or click the "Start Debugging" button in Visual Studio. This will compile your code and launch your application. You should see a message box pop up with "Hello, Windows SDK!".
Congratulations! You've successfully installed the Windows SDK and built your first application.
Happy coding! The world of Windows development is vast and rewarding.
Discover More on Microsoft Learn Explore Sample Code