This section details how to efficiently and reliably receive messages from Azure Event Hubs. Understanding consumer groups and checkpointing is crucial for a robust messaging system.
Event Hubs uses consumer groups to allow multiple applications or different parts of the same application to read from an Event Hub independently. Each consumer group maintains its own view of the events in the hub, and each consumer within a group reads events sequentially within that group.
Azure provides SDKs for various languages to simplify the process of receiving messages. Here's a conceptual overview using C# as an example. The core components involve creating an event processor client and handling received events.
This example demonstrates the basic structure for receiving messages. For complete code and error handling, refer to the official Azure SDK documentation.
C#
using Azure.Messaging.EventHubs;
using Azure.Messaging.EventHubs.Consumer;
using System;
using System.Text;
using System.Threading.Tasks;
public class EventHubReceiver
{
private const string connectionString = "";
private const string eventHubName = "";
private const string consumerGroupName = "$Default"; // Or your custom consumer group
public static async Task Main(string[] args)
{
await using var client = new EventHubConsumerClient(consumerGroupName, connectionString, eventHubName);
Console.WriteLine("Starting to listen for events...");
await foreach (PartitionEvent receivedEvent in client.ReadEventsAsync())
{
Console.WriteLine($"\tReceived event: offset {receivedEvent.Data.Offset}, sequence #: {receivedEvent.Data.SequenceNumber}");
string messageBody = Encoding.UTF8.GetString(receivedEvent.Data.EventBody.ToArray());
Console.WriteLine($"\tMessage body: {messageBody}");
// In a real application, you would process the message here
// and potentially update checkpoints.
}
}
}
To ensure reliable message processing and prevent data loss or duplicate processing, Event Hubs uses a concept called checkpointing. Checkpointing allows a consumer to track its progress in reading events from a partition. When an application restarts, it can resume reading from the last successfully processed event based on the checkpoint data.
Network issues, service unavailability, or errors in message processing can occur. Implement robust error handling and retry mechanisms in your receiving applications. The Azure SDKs often provide built-in retry policies, but you may need to add custom logic for specific processing failures.
Explore the official SDK documentation for detailed examples and advanced configuration options for your chosen programming language.
Learn About Checkpointing Sending Messages