Producing Messages to Azure Event Hubs
This guide will walk you through the process of sending messages (events) to an Azure Event Hub using various programming languages and SDKs.
Prerequisites
- An Azure account with an active subscription.
- An Azure Event Hubs namespace and an Event Hub created within it.
- The connection string for your Event Hub. You can find this in the Azure portal under your Event Hubs namespace's "Shared access policies".
Using the Azure SDKs
Azure provides robust SDKs for various languages that simplify the process of interacting with Event Hubs. We'll cover examples in C#, Python, and Node.js.
C# Example
First, ensure you have the Azure.Messaging.EventHubs NuGet package installed.
using Azure.Messaging.EventHubs;
using System;
using System.Text;
using System.Threading.Tasks;
public class EventHubProducer
{
private const string connectionString = "";
private const string eventHubName = "";
public static async Task Main(string[] args)
{
await using var producerClient = new EventHubProducerClient(connectionString, eventHubName);
try
{
using EventDataBatch eventBatch = await producerClient.CreateBatchAsync();
for (int i = 1; i <= 5; i++)
{
var eventBody = $"Message {i}";
if (!eventBatch.TryAddMessage(new EventData(Encoding.UTF8.GetBytes(eventBody))))
{
throw new Exception($"The event {i} is too large for the batch and cannot be sent.");
}
}
await producerClient.SendAsync(eventBatch);
Console.WriteLine("A batch of events has been sent.");
}
catch (Exception ex)
{
Console.WriteLine($"Error sending events: {ex.Message}");
}
}
}
Python Example
Install the SDK using pip:
pip install azure-eventhub
Then, use the following code:
import os
from azure.eventhub import EventHubProducerClient, EventData
CONNECTION_STR = os.environ["EVENTHUB_CONNECTION_STR"]
EVENTHUB_NAME = os.environ["EVENTHUB_NAME"]
async def run():
# Create a producer client to send events to the Event Hub
producer = EventHubProducerClient.from_connection_string(
CONNECTION_STR, event_hub_name=EVENTHUB_NAME
)
async with producer:
# Prepare a batch of events
batch = await producer.create_batch()
for i in range(5):
event_body = f"Message {i+1}"
if not batch.add(EventData(event_body)):
print(f"Batch is full. Skipping message {i+1}")
break
# Send the batch of events
await producer.send_batch(batch)
print("Batch of events sent.")
if __name__ == "__main__":
import asyncio
asyncio.run(run())
Ensure your connection string and Event Hub name are set as environment variables (EVENTHUB_CONNECTION_STR and EVENTHUB_NAME) or directly in the script for testing.
Node.js Example
Install the necessary packages:
npm install @azure/event-hubs
Use the following JavaScript code:
const { EventHubProducerClient } = require("@azure/event-hubs");
const connectionString = process.env.EVENTHUB_CONNECTION_STRING;
const eventHubName = process.env.EVENTHUB_NAME;
async function main() {
const producerClient = new EventHubProducerClient(connectionString, eventHubName);
try {
const batch = await producerClient.createBatch();
for (let i = 1; i <= 5; i++) {
const eventBody = `Message ${i}`;
if (!batch.tryAdd({ body: eventBody })) {
console.log(`Message ${i} is too large for the batch and cannot be sent.`);
break;
}
}
await producerClient.sendBatch(batch);
console.log("A batch of events has been sent.");
} catch (err) {
console.error("Error sending events:", err);
} finally {
await producerClient.close();
}
}
main().catch(error => {
console.error("An error occurred:", error);
});
Set the EVENTHUB_CONNECTION_STRING and EVENTHUB_NAME environment variables before running the script.
Key Concepts for Producing Messages
Event Data Structure
Each message sent to Event Hubs is represented as an EventData object (or equivalent in different SDKs). This object typically contains:
- Body: The actual payload of the message, usually a byte array.
- Properties: Custom metadata associated with the event.
- PartitionKey: Used for session affinity, ensuring messages with the same PartitionKey are sent to the same partition.
- Sequence Number: Assigned by Event Hubs upon ingestion.
- Offset: The position of the event within a partition.
Batching
For efficiency, it's recommended to send messages in batches. The SDKs provide methods to create and manage these batches. There are limits to the size of a single batch (typically 1MB). The TryAddMessage or add methods will return false if a message cannot be added to the current batch.
Partitioning
Event Hubs partitions messages across multiple partitions for scalability and parallel processing. When sending messages:
- If you specify a
PartitionKey, Event Hubs deterministically assigns the message to a partition based on the hash of the key. This is useful for maintaining order within a specific logical stream of events. - If you do not specify a
PartitionKey, Event Hubs will distribute messages across partitions in a round-robin fashion (or based on other internal load-balancing strategies).
PartitionKey will always arrive in the order they were sent within a specific partition. However, there is no guaranteed order of delivery across different partitions.
Error Handling
Always implement robust error handling. Common issues include:
- Network connectivity problems.
- Incorrect connection strings or credentials.
- Messages exceeding the maximum allowed size.
- Throttling by Azure services.
The SDKs throw exceptions for errors, which should be caught and handled appropriately. Consider implementing retry mechanisms for transient errors.
Next Steps
Once you've mastered producing messages, you'll want to learn how to consume them. Refer to our guide on Consuming Messages.