GDI+ Tutorials

Getting Started with GDI+

An introductory guide to the Graphics Device Interface Plus (GDI+), covering basic concepts, initialization, and cleanup.

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Drawing Basic Shapes

Learn how to draw lines, rectangles, ellipses, and polygons using GDI+ objects and methods.

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Working with Text

Explore how to render text, select fonts, measure text dimensions, and apply text transformations.

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Image Manipulation

Discover how to load, display, save, and perform basic manipulations on images using GDI+.

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Gradients and Brushes

Understand how to use different types of brushes, including solid, hatched, and gradient brushes, for filling shapes.

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Transformations

Learn about 2D graphics transformations such as translation, rotation, scaling, and shearing.

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Key GDI+ Concepts

GDI+ provides a rich set of objects and methods for creating advanced 2D graphics. Key components include:

Example: Drawing a Red Line

Here's a simple C++ code snippet demonstrating how to draw a red line:


#include <windows.h>
#include <gdiplus.h>

using namespace Gdiplus;

// ... inside your window procedure or drawing function ...

Graphics graphics(hdc); // hdc is your device context handle

Pen redPen(Color(255, 255, 0, 0), 2); // Alpha, Red, Green, Blue, Width

graphics.DrawLine(&redPen, 50, 50, 200, 100);