Getting Started with GDI+
An introductory guide to the Graphics Device Interface Plus (GDI+), covering basic concepts, initialization, and cleanup.
Read TutorialAn introductory guide to the Graphics Device Interface Plus (GDI+), covering basic concepts, initialization, and cleanup.
Read TutorialLearn how to draw lines, rectangles, ellipses, and polygons using GDI+ objects and methods.
Read TutorialExplore how to render text, select fonts, measure text dimensions, and apply text transformations.
Read TutorialDiscover how to load, display, save, and perform basic manipulations on images using GDI+.
Read TutorialUnderstand how to use different types of brushes, including solid, hatched, and gradient brushes, for filling shapes.
Read TutorialLearn about 2D graphics transformations such as translation, rotation, scaling, and shearing.
Read TutorialGDI+ provides a rich set of objects and methods for creating advanced 2D graphics. Key components include:
Here's a simple C++ code snippet demonstrating how to draw a red line:
#include <windows.h>
#include <gdiplus.h>
using namespace Gdiplus;
// ... inside your window procedure or drawing function ...
Graphics graphics(hdc); // hdc is your device context handle
Pen redPen(Color(255, 255, 0, 0), 2); // Alpha, Red, Green, Blue, Width
graphics.DrawLine(&redPen, 50, 50, 200, 100);