Windows API Documentation
Welcome to the comprehensive documentation for Windows Application Programming Interfaces (APIs). This section covers a vast array of functions and services that allow developers to interact with the Windows operating system and build powerful applications.
Core Concepts
Understanding the fundamental building blocks of Windows APIs is crucial. This includes:
Processes and Threads
Manage the execution context of your applications. Learn how to create, terminate, and synchronize processes and threads.
Key APIs:
CreateProcess()
: Creates a new process and its primary thread.ExitProcess()
: Terminates the calling process.CreateThread()
: Creates a new thread within the calling process.ExitThread()
: Terminates the calling thread.WaitForSingleObject()
: Waits for a specified object to be signaled.
Example: Creating a Process
This example demonstrates how to launch another application.
#include <windows.h>
#include <iostream>
int main() {
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
// Start the child process.
if (!CreateProcess(
NULL, // No module name (use command line)
"notepad.exe", // Command line
NULL, // Process handle not inheritable
NULL, // Thread handle not inheritable
FALSE, // Set handle inheritance to FALSE
0, // No creation flags
NULL, // Use parent's environment block
NULL, // Use parent's starting directory
&si, // Pointer to STARTUPINFO structure
&pi) // Pointer to PROCESS_INFORMATION structure
) {
std::cerr << "CreateProcess failed (" << GetLastError() << ")." << std::endl;
return 1;
}
// Wait until child process exits.
WaitForSingleObject(pi.hProcess, INFINITE);
// Close process and thread handles.
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
std::cout << "Notepad process has finished." << std::endl;
return 0;
}
Memory Management
Efficiently allocate and manage memory for your applications to ensure stability and performance.
Key APIs:
HeapAlloc()
/HeapFree()
: Allocate and free memory from a heap.VirtualAlloc()
/VirtualFree()
: Allocate, commit, or decommit regions of memory.GlobalAlloc()
/GlobalFree()
: Allocate global memory objects (older API, often used for compatibility).LocalAlloc()
/LocalFree()
: Allocate local memory objects (older API).
Inter-Process Communication (IPC)
Enable different processes to exchange data and synchronize their operations.
Key APIs:
- Pipes (
CreatePipe()
) - Memory-Mapped Files (
CreateFileMapping()
,MapViewOfFile()
) - Windows Messages (
SendMessage()
,PostMessage()
) - Sockets (Winsock API)
- Remote Procedure Calls (RPC)
Explore detailed examples for each IPC mechanism in dedicated sub-sections.
Windows Messaging System
The heart of Windows UI programming. Learn how windows, controls, and applications communicate through messages.
Key Concepts:
- Message Loops
- Window Procedures (
WndProc
) - Message Queues
- Standard Messages (e.g.,
WM_PAINT
,WM_COMMAND
,WM_CREATE
)
Example: Handling a Message
A typical window procedure processes incoming messages.
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
switch (uMsg) {
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
// Paint application content here
FillRect(hdc, &ps.rcPaint, (HBRUSH)(COLOR_WINDOW + 1));
EndPaint(hwnd, &ps);
return 0;
}
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
Further Exploration
Dive deeper into specific areas of the Windows API:
- Kernel APIs: System-level operations, I/O, and device management.
- User Interface: Creating windows, controls, and managing user input.
- Networking: TCP/IP, Winsock, and network services.
- Security: Access control, authentication, and encryption.
- Graphics: GDI, DirectX, and visual rendering.