.NET Best Practices
Note: This guide provides recommendations for writing robust, maintainable, and performant .NET applications. Adhering to these practices will lead to higher quality software and a more productive development experience.
1. Naming Conventions
Consistent and meaningful naming is crucial for code readability and maintainability.
General Rules
- Use PascalCase for public members (classes, methods, properties, events).
- Use camelCase for private fields and method parameters.
- Avoid abbreviations unless they are universally understood (e.g., `Id`, `Xml`).
- Be descriptive. A name should convey the purpose of the element.
Examples
// Good
public class UserProfile {
private string _userName;
public string UserName { get; set; }
public void UpdateProfile(string newUserName) { ... }
}
// Less ideal
public class UsrProf {
private string _usr;
public string Usr { get; set; }
public void UpdUsr(string nUsr) { ... }
}
2. Exception Handling
Handle exceptions gracefully to prevent application crashes and provide meaningful feedback.
Key Principles
- Catch specific exceptions rather than a generic
Exception
where possible. - Don't swallow exceptions; log them or rethrow them if you can't handle them fully.
- Use exceptions for exceptional circumstances, not for control flow.
- Use
using
statements for disposable objects to ensure proper cleanup.
Example: Using and Exception Handling
try {
using (var reader = new StreamReader("file.txt")) {
string line = reader.ReadLine();
// Process the line
}
} catch (FileNotFoundException ex) {
LogError("Configuration file not found.", ex);
// Provide a default configuration or inform the user
} catch (IOException ex) {
LogError("Error reading configuration file.", ex);
// Handle other file reading errors
}
3. Resource Management
Properly manage unmanaged resources (like file handles, network connections, database connections) to avoid memory leaks and improve performance.
IDisposable
and using
Implement the IDisposable
interface for classes that manage unmanaged resources. The using
statement ensures that the Dispose()
method is called automatically, even if exceptions occur.
Example: Implementing IDisposable
public class MyResourceWrapper : IDisposable {
private IntPtr unmanagedHandle; // Example unmanaged resource
public MyResourceWrapper() {
// Initialize and acquire unmanaged resource
unmanagedHandle = AllocateUnmanagedResource();
}
public void DoSomething() {
// Use the unmanaged resource
}
private bool disposed = false;
protected virtual void Dispose(bool disposing) {
if (!disposed) {
if (disposing) {
// Dispose managed resources here
}
// Dispose unmanaged resources here
ReleaseUnmanagedResource(unmanagedHandle);
unmanagedHandle = IntPtr.Zero;
disposed = true;
}
}
public void Dispose() {
Dispose(true);
GC.SuppressFinalize(this); // Prevent finalizer from running if already disposed
}
~MyResourceWrapper() {
Dispose(false); // Finalizer only disposes unmanaged resources
}
}
And use it like this:
using (var wrapper = new MyResourceWrapper()) {
wrapper.DoSomething();
} // Dispose() is automatically called here
4. Code Organization and Modularity
Structure your code logically to make it easier to understand, test, and maintain.
- Single Responsibility Principle (SRP): Each class, method, or module should have only one reason to change.
- Dependency Injection: Inject dependencies rather than hardcoding them. This improves testability and flexibility.
- Separation of Concerns: Divide your application into distinct layers (e.g., presentation, business logic, data access).
- Use Interfaces: Program against interfaces rather than concrete implementations.
5. Immutability
Favor immutable objects where possible. Once an immutable object is created, its state cannot be changed. This reduces the chances of unexpected side effects and simplifies concurrency.
Benefits
- Thread-safe by nature.
- Easier to reason about state.
- Can improve performance through caching.
public record Point(int X, int Y); // Immutable record type
// Usage:
var p1 = new Point(10, 20);
// p1.X = 15; // This would cause a compile-time error
var p2 = p1 with { Y = 30 }; // Creates a new Point with Y changed
6. Asynchronous Programming
Utilize asynchronous programming (`async` and `await`) to keep your applications responsive, especially for I/O-bound operations.
- Use
async
methods for operations that might take time and shouldn't block the calling thread. - Always await asynchronous operations.
- Avoid returning
void
from async methods unless it's an event handler. ReturnTask
orTask<T>
instead.
Example: Asynchronous File Read
public async Task<string> ReadFileContentAsync(string filePath) {
try {
return await File.ReadAllTextAsync(filePath);
} catch (Exception ex) {
LogError("Error reading file asynchronously.", ex);
return string.Empty;
}
}
7. Unit Testing
Write comprehensive unit tests to verify the behavior of individual components of your application.
- Test small, focused units of code.
- Aim for high test coverage.
- Use mocking frameworks (e.g., Moq, NSubstitute) to isolate dependencies.
- Ensure tests are fast and reliable.