Attributes in .NET
Attributes provide a way to add declarative information to your code, such as metadata for runtime reflection, compiler instructions, or information for tools. They are a form of reflection that allows you to examine metadata about your code elements. Attributes can be applied to almost any code element, including classes, methods, properties, events, and assemblies.
What are Attributes?
An attribute is a class that inherits directly or indirectly from the base class System.Attribute
. Attributes are applied to code elements using square brackets ([]
). They are typically used to convey information that is not part of the code element's primary functionality but is still important for its usage or interpretation.
Common uses of attributes include:
- Metadata: Providing information that can be read at runtime using reflection.
- Compiler Directives: Instructing the compiler to perform specific actions.
- Framework Integration: Enabling frameworks and libraries to understand and interact with your code.
- Serialization: Controlling how objects are serialized.
- Web Services: Describing web service operations.
Defining Your Own Attributes
To define a custom attribute, you create a class that inherits from System.Attribute
. By convention, attribute class names end with the suffix "Attribute", although you can omit this suffix when applying the attribute to code elements.
Here's an example of a simple custom attribute:
using System;
namespace MyCustomAttributes
{
// AttributeUsage attribute specifies where the custom attribute can be applied
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false)]
public sealed class AuthorAttribute : Attribute
{
public string Name { get; }
public int Version { get; }
// Constructor to set required parameters
public AuthorAttribute(string name)
{
this.Name = name;
this.Version = 1; // Default version
}
// Named parameter for optional values
public AuthorAttribute(string name, int version)
{
this.Name = name;
this.Version = version;
}
}
}
AttributeUsage
Attribute
The AttributeUsage
attribute is applied to your custom attribute class to control how it can be used:
AttributeTargets
: Specifies the code elements to which the attribute can be applied (e.g.,Class
,Method
,Property
,Assembly
).AllowMultiple
: A boolean value indicating whether the attribute can be applied more than once to the same code element.Inherited
: A boolean value indicating whether the attribute is inherited by derived classes or overridden members.
Applying Attributes
Attributes are applied immediately before the declaration of the code element they modify. You can use positional parameters (passed to the attribute's constructor) and named parameters (public properties of the attribute).
Example of applying the AuthorAttribute
:
using MyCustomAttributes;
[Author("Jane Doe")]
public class ExampleClass
{
[Author("John Smith", Version = 2)]
public void MyMethod()
{
// Method implementation
}
}
Commonly Used Built-in Attributes
.NET provides a rich set of built-in attributes. Here are a few examples:
[Obsolete]
Marks a code element as obsolete, indicating that it should no longer be used. This attribute can also provide a message explaining why it's obsolete and what to use instead.
[Obsolete("This method is outdated. Use NewMethod() instead.", true)] // true will cause a compile-time error
public void OldMethod() { }
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]
public class MyData
{
public string Message { get; set; }
}
[Serializable]
Marks a class as being able to be serialized. This is crucial for saving the state of objects.
[Serializable]