MAUI Architecture
.NET Multi-platform App UI (MAUI) is a cross-platform framework for creating native mobile and desktop applications with C# and XAML. This document delves into the architectural components that make MAUI a powerful and flexible development platform.
Core Architectural Pillars
MAUI is built upon several key architectural principles designed for extensibility, performance, and maintainability:
- Single Project System: MAUI consolidates all your project assets (code, resources, platform-specific configurations) into a single project file, simplifying the development workflow.
- Abstraction Layer: It provides a unified set of APIs that abstract away platform-specific details, allowing you to write code once and deploy it across multiple platforms.
- Native UI Rendering: MAUI renders native UI controls on each target platform, ensuring your app looks and feels like a truly native application.
- Extensibility: The architecture is designed to be extensible, allowing you to integrate custom renderers, handlers, and platform-specific implementations.
Key Components
Understanding the core components of MAUI is crucial for building robust applications.
1. .NET Runtime and Base Class Library (BCL)
MAUI applications run on the .NET runtime (CoreCLR for .NET 6+). They leverage the comprehensive .NET Base Class Library (BCL) for core functionalities like collections, networking, file I/O, and more. This ensures a consistent and rich development experience across all supported platforms.
2. .NET MAUI Handler
The MAUI Handler is a new architectural pattern introduced in .NET MAUI. It replaces the older Custom Renderer pattern from Xamarin.Forms. A handler maps a cross-platform control to its native counterpart. It's responsible for:
- Mapping: Translating cross-platform control properties and events to their native equivalents.
- Creation: Creating the native UI element for a given cross-platform control.
- Configuration: Configuring the native element based on the cross-platform control's properties.
- Event Handling: Handling native events and mapping them back to the cross-platform control's events.
This pattern offers better performance, simplifies customization, and improves the modularity of the UI layer.
3. Platform-Specific Projects
While MAUI aims for a single codebase, it retains platform-specific project configurations. These projects contain platform-specific code, assets, and build configurations. The MAUI project system intelligently manages these differences, allowing you to conditionally compile code or include platform-specific resources.
4. Target Platforms
.NET MAUI targets the following platforms:
- Android: Utilizes native Android UI elements.
- iOS: Utilizes native iOS UI elements.
- macOS: Utilizes native macOS UI elements via Mac Catalyst.
- Windows: Utilizes native Windows UI elements via WinUI 3.
MAUI High-Level Architecture Diagram

Conceptual diagram illustrating the relationship between MAUI, .NET Runtime, Handlers, and Native Platforms.
Cross-Platform Rendering Flow
When you define a UI element in MAUI (e.g., a Button in XAML or C#), the following process occurs:
- The MAUI framework receives the cross-platform control definition.
- The MAUI Handler associated with that control is invoked.
- The Handler uses platform-specific code to create and configure the corresponding native UI element (e.g., `UIButton` on iOS, `android.widget.Button` on Android).
- This native element is then added to the platform's native view hierarchy.
- User interactions with the native element trigger native events, which are then processed by the Handler and translated back into MAUI events.
Extending MAUI
MAUI's architecture is designed for customization. You can:
- Create Custom Handlers: For custom UI controls or to modify the behavior of existing ones.
- Use Platform-Specific Features: Access native APIs directly when needed.
- Integrate Third-Party Libraries: Leverage existing libraries for specialized functionalities.
Next Steps
Explore the following sections to deepen your understanding: