DirectX Graphics API Reference Overview

Welcome to the DirectX Graphics API Reference. This section provides comprehensive documentation for the DirectX family of graphics technologies, empowering developers to create high-performance, visually rich applications and games on Windows and Xbox platforms.

DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. The graphics component, primarily revolving around Direct3D, is the cornerstone for rendering 2D and 3D graphics.

Key Components

Getting Started

To begin developing with DirectX graphics, familiarize yourself with the following:

Tip: For new projects, consider starting with Direct3D 11 for broader compatibility or Direct3D 12 for maximum performance on modern hardware.

Resources

This API reference provides detailed information on interfaces, structures, enumerations, functions, and other elements that constitute the DirectX Graphics APIs. Navigate the sections to the left to find specific documentation.