MSDN Documentation

Windows Graphics Device Interface (GDI)

The Windows Graphics Device Interface (GDI) is a core component of the Microsoft Windows operating system that provides a consistent way for applications to interact with graphics hardware and display output. GDI handles the rendering of text, shapes, and images on various output devices such as monitors, printers, and plotters. It offers a rich set of functions for drawing, text manipulation, and device management.

Key Concepts

Core Functions

Drawing Functions

These functions are used to draw lines, shapes, and curves.


// Example: Drawing a red line
HDC hdc = GetDC(hwnd); // Get device context for the window
HPEN hPen = CreatePen(PS_SOLID, 1, RGB(255, 0, 0)); // Create a red pen
HPEN hOldPen = (HPEN)SelectObject(hdc, hPen); // Select the pen into the DC

MoveToEx(hdc, 10, 10, NULL); // Set the starting point
LineTo(hdc, 100, 100); // Draw the line

SelectObject(hdc, hOldPen); // Restore the old pen
DeleteObject(hPen); // Clean up the pen
ReleaseDC(hwnd, hdc); // Release the device context
            

Text Functions

These functions enable drawing text on the screen.

Object Management

Functions for creating, selecting, and deleting GDI drawing objects.

Device Management

Functions for managing device contexts.

For more detailed information and a complete list of functions, please refer to the GDI Programming Guide.