Overview
The Drawing Primitives API provides a set of methods for rendering basic geometric shapes such as lines, rectangles, ellipses, and polygons using the Graphics object. These primitives are the building blocks for custom UI components, charting libraries, and game graphics on Windows.
Common Classes
Graphics– Core drawing surface.Pen– Defines line color, width, and dash style.Brush– Fills shapes with solid colors, gradients, or textures.Point&PointF– Represent integer and floating‑point coordinates.Rectangle&RectangleF– Represent integer and floating‑point rectangles.
Lines
Rectangles
Ellipses & Circles
Polygons
Advanced Tips
- Enable anti‑aliasing with
g.SmoothingMode = SmoothingMode.AntiAlias;. - Use
GraphicsPathfor combined shapes. - Remember to dispose
PenandBrushobjects or wrap them inusingstatements.