Winsock Error Codes
This section lists the error codes returned by Winsock functions. Understanding these errors is crucial for diagnosing and resolving network communication issues.
| Code | Name | Description |
|---|---|---|
| WSAEINTR | WSAEINTR | A blocked Windows Sockets 1.1 call was canceled by an alarm or an interrupt. |
| WSAEBADF | WSAEBADF | A Windows Sockets specific error. This condition is normally detected by the sending code. |
| WSAEACCES | WSAEACCES | Permission denied. |
| WSAEFAULT | WSAEFAULT | Bad address. The system cannot access the specified address. |
| WSAEINVAL | WSAEINVAL | Invalid argument. Some invalid argument was encountered. |
| WSAEMFILE | WSAEMFILE | Too many open files. |
| WSAEWOULDBLOCK | WSAEWOULDBLOCK | Operation would block. |
| WSAEINPROGRESS | WSAEINPROGRESS | A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function. |
| WSAEALREADY | WSAEALREADY | Operation already in progress. |
| WSAENOTSOCK | WSAENOTSOCK | An operation was attempted on something that is not a socket. |
| WSAEDESTADDRREQ | WSAEDESTADDRREQ | Destination address required. |
| WSAEMSGSZ | WSAEMSGSZ | Message too long. |
| WSAEPFNOSUPPORT | WSAEPFNOSUPPORT | Protocol family not supported. |
| WSAEOPNOTSUPP | WSAEOPNOTSUPP | Operation not supported. |
| WSAESHUTDOWN | WSAESHUTDOWN | Cannot send after transport endpoint shutdown. |
| WSAETOOMANYREFS | WSAETOOMANYREFS | Too many references. |
| WSAETIMEDOUT | WSAETIMEDOUT | Connection timed out. |
| WSAECONNREFUSED | WSAECONNREFUSED | Connection refused. |
| WSAELOOP | WSAELOOP | Too many levels of symbolic link. |
| WSAENAMETOOLONG | WSAENAMETOOLONG | File name too long. |
| WSAEHOST_NOT_FOUND | WSAEHOST_NOT_FOUND | Host not found. |
| WSAETRY_AGAIN | WSAETRY_AGAIN | Non-recoverable error. |
| WSAENO_RECOVERY | WSAENO_RECOVERY | Non-recoverable error. |
| WSAENOT_FOUND | WSAENOT_FOUND | Authoritative answer: host not found. |
| WSAENOT_RECOVERABLE | WSAENOT_RECOVERABLE | Entity returned is not a recoverable error. |
| WSAECONNABORTED | WSAECONNABORTED | Software caused connection abort. |
| WSAECONNRESET | WSAECONNRESET | Connection reset by peer. |
| WSAENOTCONN | WSAENOTCONN | Socket is not connected. |
| WSAESHUTDOWN | WSAESHUTDOWN | Cannot send after transport endpoint shutdown. |
| WSAETOOMANYREFS | WSAETOOMANYREFS | Too many references. |
| WSAETIMEDOUT | WSAETIMEDOUT | Connection timed out. |
| WSAECONNREFUSED | WSAECONNREFUSED | Connection refused. |
| WSAEHOST_DOWN | WSAEHOST_DOWN | Host is down. |
| WSAEPROCLIM | WSAEPROCLIM | Too many processes. |
| WSAEUSERS | WSAEUSERS | Too many users. |
| WSAEDQUOT | WSAEDQUOT | Disk quota exceeded. |
| WSAESTALE | WSAESTALE | Stale file handle reference. |
| WSAEREMOTE | WSAEREMOTE | Object is remote. |
| WSASYSNOTREADY | WSASYSNOTREADY | The network subsystem is unavailable. |
| WSAVERNOTSUPPORTED | WSAVERNOTSUPPORTED | The requested Windows Sockets version of the implementation is not supported. |
| WSANOTINITIALIZED | WSANOTINITIALIZED | Successful WSAStartup not yet performed. |
| WSAEDISCON | WSAEDISCON | A connection was forcibly terminated. |
| WSAENOMORE | WSAENOMORE | No more data is available. |
| WSAECANCELLED | WSAECANCELLED | Overlapped operation cancelled. |
| WSAERECEIVED_MORE_DATA | WSAERECEIVED_MORE_DATA | More data is available. |
| WSAESOCKTNOSUPPORT | WSAESOCKTNOSUPPORT | The specified socket type is not supported. |
Understanding Winsock Errors
Winsock (Windows Sockets API) is the interface for network programming on Windows. When network operations fail, Winsock functions return specific error codes. These codes help developers identify the root cause of network problems, such as:
- Network connectivity issues (e.g.,
WSAECONNREFUSED,WSAETIMEDOUT) - Address or name resolution problems (e.g.,
WSAEHOST_NOT_FOUND) - Protocol or socket configuration errors (e.g.,
WSAEPFNOSUPPORT,WSAENOTSOCK) - Resource limitations (e.g.,
WSAEMFILE,WSAEPROCLIM)
Common Error Handling Patterns
When calling Winsock functions, always check the return value. If an error occurs, you can use WSAGetLastError() to retrieve the specific error code and then consult this reference to understand and handle the error appropriately. A typical pattern looks like this:
int result = send(socket, buffer, length, flags);
if (result == SOCKET_ERROR) {
int errorCode = WSAGetLastError();
switch (errorCode) {
case WSAEWOULDBLOCK:
// Handle non-blocking send buffer full
printf("Send would block.\n");
break;
case WSAECONNRESET:
// Handle connection reset
printf("Connection reset by peer.\n");
break;
default:
// Handle other errors
printf("Send failed with error: %d\n", errorCode);
break;
}
} else {
// Send successful
printf("Sent %d bytes.\n", result);
}
Remember to properly initialize Winsock using WSAStartup() before making any Winsock calls and clean up with WSACleanup() when your application is finished.