Thread Management

This section of the Windows API Reference provides comprehensive documentation on managing threads within the Windows operating system. Threads are the basic units of CPU utilization; each thread can execute a portion of a process's program.

Core Concepts

Understanding threads is crucial for developing efficient and responsive Windows applications. Key concepts include:

Key Functions

The following are some of the most important functions for thread management:

Thread Creation

Function Description
CreateThread Creates a new thread that begins execution at the specified starting address.
CreateProcess Creates a new process and its primary thread. Can also launch existing executables.

Thread Control

Function Description
ExitThread Terminates the calling thread.
SuspendThread Suspends the execution of a specified thread.
ResumeThread Resumes a suspended thread.
GetThreadPriority Retrieves the priority class of the specified thread.
SetThreadPriority Sets the priority class of the specified thread.

Thread Information

Function Description
GetCurrentThreadId Retrieves the identifier of the current thread.
GetThreadId Retrieves the thread identifier for a handle to a thread.
Sleep Suspends the current thread for a specified interval.

Thread Priorities

Threads can have different priorities, affecting how often they are scheduled by the operating system. Priorities range from THREAD_PRIORITY_LOWEST to THREAD_PRIORITY_HIGHEST. The system also has idle and time-critical priority levels.

Note: Adjusting thread priorities should be done carefully to avoid starving other threads or the system of CPU resources.

Thread Synchronization

When multiple threads access shared data, race conditions can occur. Synchronization primitives like mutexes, semaphores, and critical sections are essential to prevent these issues. Refer to the Synchronization section for details.


// Example: Creating a simple thread
#include <windows.h>
#include <iostream>

DWORD WINAPI MyThreadFunction(LPVOID lpParam) {
    std::cout << "Hello from a new thread!" << std::endl;
    return 0;
}

int main() {
    HANDLE hThread;
    DWORD threadId;

    hThread = CreateThread(
        NULL,       // Default security attributes
        0,          // Default stack size
        MyThreadFunction, // Function to execute
        NULL,       // Parameter to function
        0,          // Default creation flags
        &threadId); // Receive thread identifier

    if (hThread != NULL) {
        std::cout << "Thread created successfully with ID: " << threadId << std::endl;
        // Wait until thread signals completion
        WaitForSingleObject(hThread, INFINITE);
        CloseHandle(hThread);
    } else {
        std::cerr << "Failed to create thread. Error: " << GetLastError() << std::endl;
    }

    return 0;
}
            
Warning: Improper use of thread functions can lead to deadlocks, race conditions, and application instability. Always consult the detailed documentation for each API.

Further Reading