Windows API Reference
Win32 API
The Win32 API is a broad set of application programming interfaces (APIs) that developers can use to create applications for Microsoft Windows operating systems.
CreateProcessW
Creates a new process and its primary thread. The new process is the calling thread's copy of the process. Specifies the filename or module name for the new process.
lpApplicationName
- The name of the module to be executed.
lpCommandLine
- The command line for the process to be executed.
lpProcessAttributes
- A pointer to a SECURITY_ATTRIBUTES structure that determines whether the returned handle can be inherited by the child process.
lpThreadAttributes
- A pointer to a SECURITY_ATTRIBUTES structure that determines whether the returned handle can be inherited by the child process.
bInheritHandles
- If this parameter is TRUE, the calling process's environment variables are copied to the new process. Otherwise, they are not.
dwCreationFlags
- Flags that control the priority class and creation behavior of the new process.
lpEnvironment
- A pointer to a null-terminated string array that specifies the environment variables for the new process.
lpCurrentDirectory
- A pointer to a null-terminated string that specifies the full path of the current directory for the child process.
lpStartupInfo
- A pointer to a STARTUPINFO structure that specifies the window station, standard handles, and appearance of the main window for the application.
lpProcessInformation
- A pointer to a PROCESS_INFORMATION structure that receives identification information about the new process and its primary thread.
C++ Example:
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory( &si, sizeof(si) );
si.cb = sizeof(si);
ZeroMemory( &pi, sizeof(pi) );
// Start the child process.
if( !CreateProcess( NULL, // No module name (use command line)
"notepad.exe", // Command line
NULL, // Process handle not inheritable
NULL, // Thread handle not inheritable
FALSE, // Set handle inheritance to FALSE
0, // No creation flags
NULL, // Use parent's environment block
NULL, // Use parent's starting directory
&si, // Pointer to STARTUPINFO structure
&pi ) // Pointer to PROCESS_INFORMATION structure
)
{
printf( "CreateProcess failed (%d).\n", GetLastError() );
return;
}
// Wait until child process exits.
WaitForSingleObject( pi.hProcess, INFINITE );
// Close process and thread handles.
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
Universal Windows Platform (UWP) APIs
UWP provides a modern API model for building apps that can run across all Windows 10/11 devices.
Windows.Devices.Geolocation.Geolocator
Represents a service that asynchronously retrieves the device's current location.
C# Example:
var geolocator = new Geolocator();
var position = await geolocator.GetGeopositionAsync();
if (position != null)
{
var latitude = position.Coordinate.Point.Position.Latitude;
var longitude = position.Coordinate.Point.Position.Longitude;
// Use latitude and longitude
}
DirectX APIs
DirectX is a collection of APIs for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.
Explore APIs for graphics, audio, input, and networking.
ID3D11Device::CreateBuffer
- Creates a buffer resource, which can be used for vertex data, index data, constant data, or unordered access.
.NET Framework APIs
The .NET Framework provides a vast library of classes and functionalities for developing Windows applications.
Key namespaces include System.Windows.Forms
, System.Web
, and System.IO
.