DirectX Computational Graphics

Mastering Advanced Topics for Next-Gen Experiences

Explore Advanced DirectX Computational Graphics

Dive deeper into sophisticated techniques and concepts that will elevate your graphics programming skills.

Real-time Ray Tracing & Path Tracing

Uncover the intricacies of real-time ray tracing, including acceleration structures, sampling techniques, and how to implement path tracing for photorealistic rendering.

Ray Tracing Path Tracing DXR Performance
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Advanced Shader Techniques

Explore cutting-edge shader programming with topics like compute shaders for general-purpose computation, advanced lighting models, and procedural content generation.

Compute Shaders HLSL Lighting Procedural Generation
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GPU-Driven Rendering Pipelines

Understand how to offload complex rendering tasks to the GPU, optimizing data management and execution flow for massive scenes and dynamic environments.

GPU Culling Instancing Data Streaming Performance Optimization
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Mesh Shading & Variable Rate Shading

Implement modern rendering features like mesh shaders for efficient geometry processing and variable rate shading to optimize performance by focusing detail where it matters.

Mesh Shaders VRS Geometry Processing Optimization
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Volumetric Rendering & Fog

Techniques for rendering complex volumetric effects, including realistic fog, smoke, clouds, and other atmospheric phenomena using advanced shader methods.

Volumetrics Fog Atmospheric Effects Shader Programming
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Advanced Anti-Aliasing Techniques

Explore sophisticated anti-aliasing methods beyond MSAA, such as Temporal Anti-Aliasing (TAA), Fast Approximate Anti-Aliasing (FXAA), and Subpixel Morphological Anti-Aliasing (SMAA).

Anti-Aliasing TAA FXAA SMAA
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