The DirectXMath library provides a high‑performance SIMD‑oriented API for common 2‑D/3‑D math operations used in graphics programming. It includes types and functions for vectors, matrices, quaternions, planes, and more.
Key features:
- Header‑only, no binary dependencies
- Optimized for SSE, AVX, and ARM NEON
- Fully compatible with HLSL data layouts
- Easy integration with Direct3D 11/12 pipelines