Featured Samples

DirectX 12 Ultimate: Mesh Shaders Sample

Demonstrates the power of Mesh and Amplification Shaders with DirectX 12 Ultimate.

DirectX 12 Mesh Shaders Performance 3D Rendering

DirectX Raytracing (DXR) Performance Sample

Showcases advanced raytracing techniques for realistic lighting and reflections.

DirectX 12 Raytracing DXR Global Illumination

DirectX 11: Advanced Particle System

A complex particle simulation using compute shaders and efficient rendering techniques.

DirectX 11 Compute Shaders Particle System Simulation

Mixed Reality: Spatial Anchors Demo

Explore how to use spatial anchors for persistent mixed reality experiences.

Mixed Reality HoloLens Spatial Anchors UWP

DirectX 12: Graphics Pipeline State Objects

Understand how to manage and optimize Graphics Pipeline State Objects (PSOs).

DirectX 12 Pipeline State Objects Optimization GPU Management