Welcome to Windows Programming
Explore the vast resources available to build powerful and innovative applications for Windows. Whether you're a beginner or an experienced developer, this documentation provides the tools, guidance, and inspiration you need to succeed.
Getting Started
Begin your journey with essential guides, setup instructions, and an overview of the Windows development landscape.
- Setting Up Your Development Environment
- Introduction to UWP Development
- Win32 API Fundamentals
Core Technologies
Dive deep into the technologies that power Windows applications, from the latest advancements to foundational concepts.
- Windows UI Library (WinUI)
- .NET and C# for Windows
- DirectX for Graphics and Gaming
- Windows Runtime (WinRT)
API Reference
Access comprehensive documentation for Windows APIs, ensuring you have the details you need for every aspect of development.
- Win32 API Functions
- COM Interfaces
- System Services
- Platform Extensions
Best Practices & Design
Learn how to create user-friendly, performant, and accessible applications that adhere to Windows design principles.
- Fluent Design System
- Accessibility Guidelines
- Performance Optimization
- Security Considerations
Featured Topics
- Modern UI Development: Leverage WinUI 3 and XAML to create beautiful and responsive user interfaces for desktop and beyond.
- Leveraging AI and Machine Learning: Integrate AI capabilities into your Windows applications using Windows ML and Azure Cognitive Services.
- Gaming Development: Build immersive gaming experiences with DirectX 12 Ultimate, DirectStorage, and other cutting-edge graphics technologies.
- System and Application Services: Understand how to interact with core Windows services, background tasks, and process management.
- Cross-Platform Development: Explore options for bringing your Windows expertise to other platforms or integrating with web services.
Code Spotlight
See how these concepts come to life with practical examples.
// Example: Creating a simple Win32 Window
#include <windows.h>
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
WNDCLASS wc = { sizeof(WNDCLASS), CS_HREDRAW | CS_VREDRAW, DefWindowProc, 0, 0, hInstance, NULL, NULL, NULL, "MyWindowClass" };
RegisterClass(&wc);
HWND hWnd = CreateWindow("MyWindowClass", "Hello, Windows!", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 300, 200, NULL, NULL, hInstance, NULL);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
MSG msg;
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
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