WinUI 3 Concepts
Welcome to the core concepts of WinUI 3, the latest evolution of the Windows UI Library. WinUI 3 is designed to help you build modern, beautiful, and performant applications for Windows.
What is WinUI 3?
WinUI 3 is a native UI platform for building Windows applications. It's the recommended way to create modern Windows experiences with C++, C#, or other .NET languages. WinUI 3 offers a comprehensive set of UI controls, features, and tools to empower developers.
Key Principles
- Modern Design: Follows the latest Fluent Design System principles for a consistent and visually appealing user experience.
- Performance: Optimized for speed and responsiveness, ensuring smooth interactions even with complex UIs.
- Extensibility: Provides robust mechanisms for customization and extending existing controls or creating new ones.
- Developer Productivity: Integrates seamlessly with Visual Studio and offers a rich set of APIs for efficient development.
Architecture Overview
WinUI 3 is built on top of the Windows App SDK. This foundation provides a unified set of APIs for building Windows applications, regardless of the project type (packaged or unpackaged).
The core components of WinUI 3 include:
- XAML: A declarative language used to define UI structure and layout.
- C++ and C#: The primary programming languages for WinUI 3 development.
- Windows App SDK: The underlying framework that provides essential services and APIs.
XAML for UI Definition
XAML (eXtensible Application Markup Language) is used to define the visual structure of your application. It allows you to declare UI elements, their properties, and their arrangement in a clear and readable format.
<!-- Example of a simple button in XAML -->
<Button Content="Click Me" HorizontalAlignment="Center" VerticalAlignment="Center" />
Controls and Layouts
WinUI 3 provides a rich set of built-in controls for common UI patterns, such as buttons, text boxes, lists, and more. You can arrange these controls using various layout panels to create responsive and adaptive user interfaces.
Common layout panels include:
StackPanel: Arranges elements in a single line, either horizontally or vertically.Grid: Arranges elements in a two-dimensional table of rows and columns.RelativePanel: Arranges elements relative to each other or the panel itself.
Styling and Templating
WinUI 3 embraces powerful styling and templating capabilities. You can use styles to define consistent visual attributes for controls, and templates to completely redefine their appearance and behavior.
This allows for deep customization and the creation of unique visual themes for your applications.
Data Binding
Data binding is a fundamental concept that connects your UI elements to your application's data. This enables dynamic updates: when the data changes, the UI reflects those changes automatically, and vice versa.
WinUI 3 supports powerful data binding expressions and patterns for efficient data management.
Event Handling
User interactions are handled through events. WinUI 3 provides a comprehensive event model that allows your application to respond to user actions like button clicks, text input, and pointer movements.
// Example of handling a button click in C#
void MyButton_Click(object sender, RoutedEventArgs e)
{
// Code to execute when the button is clicked
System.Diagnostics.Debug.WriteLine("Button was clicked!");
}
Next Steps
Now that you have a foundational understanding of WinUI 3 concepts, explore the following sections to dive deeper: