WinUI 3 Overview
Welcome to the official documentation for Windows UI Library 3 (WinUI 3). WinUI is the modern native UI platform for building Windows applications. It provides a rich set of controls, styling, and features designed for beautiful, performant, and accessible user experiences.
What is WinUI 3?
WinUI 3 is the latest iteration of the Windows UI development framework. It's a distinct project from WinUI 2.x which was limited to UWP apps. WinUI 3 can be used with desktop applications built with Win32 (using the WinUI 3 in Desktop project template) or with UWP applications. This unified approach allows developers to leverage the latest UI advancements across different application types on Windows.
Key Features and Benefits:
- Modern Controls: Access to a comprehensive library of up-to-date UI controls that adhere to Fluent Design principles.
- Performance: Optimized for speed and efficiency, ensuring smooth and responsive user interfaces.
- Accessibility: Built with accessibility at its core, making your applications usable by everyone.
- Styling and Theming: Powerful tools for customizing the look and feel of your application, including light and dark modes, accent colors, and custom styles.
- XAML-based: Leverages XAML (Extensible Application Markup Language) for declarative UI definition, enabling rapid development and clear separation of concerns.
- C# and C++ Support: Develop using your preferred language.
Getting Started with WinUI 3
The quickest way to start is by creating a new project in Visual Studio. WinUI 3 includes project templates that simplify the setup process.
For new projects, we recommend using the "WinUI 3 in Desktop" template. This template sets up a Win32 application that uses WinUI 3 for its UI.
Core Concepts
Understanding these core concepts will help you build robust WinUI 3 applications:
- XAML: The declarative language used to define the UI structure and layout.
- Controls: The building blocks of your UI, such as
Button,TextBox,ListView, and more. - Layout Panels: Used to arrange controls on the screen, including
Grid,StackPanel, andRelativePanel. - Data Binding: A powerful mechanism to synchronize data between your UI elements and your application's data model.
- Styles and Resources: Mechanisms for defining reusable visual properties and templates.
Example: A Simple Button in XAML
<Button Content="Click Me" HorizontalAlignment="Center" VerticalAlignment="Center">
<!-- Button content goes here, e.g. an Icon -->
</Button>
Learn More
Dive deeper into specific areas of WinUI 3:
This overview provides a starting point. The rest of this documentation will guide you through the intricacies of building modern Windows applications with WinUI 3.