MSDN Documentation

Unity Integration with .NET

This section provides comprehensive guidance on integrating .NET technologies and features within the Unity game development environment. Leveraging .NET in Unity can significantly enhance your game's performance, capabilities, and developer experience.

Why Integrate .NET with Unity?

Unity has long supported C# scripting, which is built on the .NET platform. However, modern .NET offers even more advanced features, performance improvements, and a richer ecosystem that can be brought to bear on game development. Key benefits include:

Getting Started with .NET in Unity

Project Setup

Ensure your Unity project is configured to use a compatible .NET version. Unity typically defaults to a specific .NET Standard version. You can check and sometimes adjust this in your project settings under Player > Other Settings > Configuration > Scripting Runtime Version.

Using Modern C# Features

You can start using modern C# features directly in your scripts. For example, pattern matching, records, and nullable reference types can improve code clarity and safety.

Example: Nullable Reference Types

// Enable nullable reference types in your project settings (.csproj file or Unity's settings) #nullable enable public class PlayerController : MonoBehaviour { public Transform? target; // 'target' can be null void Update() { if (target != null) { transform.position = Vector3.MoveTowards(transform.position, target.position, Time.deltaTime); } } }

Advanced Integration Techniques

Leveraging .NET Libraries

You can directly reference many .NET libraries in your Unity project. For libraries not compatible with Unity's scripting backend (e.g., older .NET Framework libraries), you might need specific build configurations or alternative approaches.

Common Use Cases:

Dependency Injection

Implementing dependency injection patterns can make your code more modular and testable. While Unity doesn't have built-in DI, libraries like Microsoft.Extensions.DependencyInjection can be integrated.

Custom Build Tools and Pipelines

Modern .NET SDKs can be used to create custom build tools or integrate with CI/CD pipelines for automating game builds and deployments.

Performance Considerations

While modern .NET offers performance benefits, it's crucial to profile your game within Unity to identify bottlenecks. Understand Unity's scripting backend (IL2CPP) and how it compiles C# code to native code for target platforms.

Always profile your game extensively on target hardware to ensure optimal performance.

Troubleshooting and Best Practices

By effectively integrating modern .NET features, you can build more robust, performant, and sophisticated games in Unity.