ID3D11BlendState Interface
The ID3D11BlendState interface is used to manage blend state for the output merger stage.
Members
The ID3D11BlendState interface inherits from ID3D11DeviceChild.
Methods
Method | Description |
---|---|
GetDesc | Gets a description of the blend state object. |
GetDesc
Gets a description of the blend state object.
void GetDesc(
D3D11_BLEND_DESC *pDesc
) const;
Parameters
Parameter | Description |
---|---|
pDesc |
A pointer to a D3D11_BLEND_DESC structure that receives a description of the blend state object. |
Remarks
To create a blend state object, call the CreateBlendState
method.
Note For information about how to create a blend state object, see
ID3D11Device::CreateBlendState
.
Requirements
Supported in | |
---|---|
Direct3D 11 |