ID3D11BlendState Interface

The ID3D11BlendState interface is used to manage blend state for the output merger stage.

Members

The ID3D11BlendState interface inherits from ID3D11DeviceChild.

Methods

Method Description
GetDesc Gets a description of the blend state object.

GetDesc

Gets a description of the blend state object.

void GetDesc(
      D3D11_BLEND_DESC *pDesc
    ) const;

Parameters

Parameter Description
pDesc A pointer to a D3D11_BLEND_DESC structure that receives a description of the blend state object.

Remarks

To create a blend state object, call the CreateBlendState method.

Note For information about how to create a blend state object, see ID3D11Device::CreateBlendState.

Requirements

Supported in
Direct3D 11

See Also

Blend State Objects
ID3D11DeviceChild